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Subglacial (2022)

Ryan Bliss (Digital Blasphemy)
Last sold 0.50 ETH

Description

I've always loved rendering caves. Over the years I've used all sorts of different tools to fashion the intricate rock formations they require and for this project I tried something completely new.

I used Houdini and a similar technique that I employed with "Threshold" to create some interesting "rock" geometry. I then imported that geometry into my landscape design program, VUE, and used procedural textures to simulate a sandstone cave which you can see in the companion render to this: "Subterrane (2022)".

When I first created the geometry I had to make a decide if I wanted my cave to be stone or ice. I chose stone for the first version, but decided to do a version with ice as well. That's the power of 3D Art :-)

As with most of my renders, I tried very hard to make this look like a photograph but it is very much an imaginary place that I half-created, half-discovered in my computer.

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Collection
Owned by
was.eth
Blockchain
Ethereum
Token ID
130101
Created with
Foundation
Token standard
ERC-721
Metadata

Artist

Ryan Bliss (Digital Blasphemy)
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